/* ====================================================================
*
* Skin Look And Feel 6.7 License.
*
* Copyright (c) 2000-2006 L2FProd.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution, if
* any, must include the following acknowlegement:
* "This product includes software developed by L2FProd.com
* (http://www.L2FProd.com/)."
* Alternately, this acknowlegement may appear in the software itself,
* if and wherever such third-party acknowlegements normally appear.
*
* 4. The names "Skin Look And Feel", "SkinLF" and "L2FProd.com" must not
* be used to endorse or promote products derived from this software
* without prior written permission. For written permission, please
* contact info@L2FProd.com.
*
* 5. Products derived from this software may not be called "SkinLF"
* nor may "SkinLF" appear in their names without prior written
* permission of L2FProd.com.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL L2FPROD.COM OR ITS CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* ====================================================================
*/
package com.l2fprod.gui.plaf.skin;
import javax.swing.plaf.basic.*;
import javax.swing.plaf.*;
import javax.swing.*;
import javax.swing.text.View;
import java.awt.*;
/**
* @author $Author: l2fprod $
* @created 27 avril 2002
* @version $Revision: 1.3 $, $Date: 2006/07/22 09:52:08 $
*/
public class SkinButtonUI extends BasicButtonUI {
/**
* Description of the Field
*/
protected int dashedRectGapX;
/**
* Description of the Field
*/
protected int dashedRectGapY;
/**
* Description of the Field
*/
protected int dashedRectGapWidth;
/**
* Description of the Field
*/
protected int dashedRectGapHeight;
/**
* Description of the Field
*/
protected Color focusColor;
/**
* Description of the Field
*/
protected Skin skin = SkinLookAndFeel.getSkin();
// ********************************
// Create PLAF
// ********************************
/**
* Description of the Method
*
* @param c Description of Parameter
* @return Description of the Returned Value
*/
public static ComponentUI createUI(JComponent c) {
return new SkinButtonUI();
}
// ********************************
// Paint Methods
// ********************************
/*
* These rectangles/insets are allocated once for all
* ButtonUI.paint() calls. Re-using rectangles rather than
* allocating them in each paint call substantially reduced the time
* it took paint to run. Obviously, this method can't be re-entered.
*/
private static Rectangle viewRect = new Rectangle();
private static Rectangle textRect = new Rectangle();
private static Rectangle iconRect = new Rectangle();
// ********************************
// Paint Methods
// ********************************
/**
* Description of the Method
*
* @param g Description of Parameter
* @param c Description of Parameter
*/
public void paint(Graphics g, JComponent c) {
AbstractButton b = (AbstractButton) c;
ButtonModel model = b.getModel();
FontMetrics fm = g.getFontMetrics();
Insets i = c.getInsets();
viewRect.x = i.left;
viewRect.y = i.top;
viewRect.width = b.getWidth() - (i.right + viewRect.x);
viewRect.height = b.getHeight() - (i.bottom + viewRect.y);
textRect.x = textRect.y = textRect.width = textRect.height = 0;
iconRect.x = iconRect.y = iconRect.width = iconRect.height = 0;
Font f = c.getFont();
g.setFont(f);
// layout the text and icon
String text = SwingUtilities.layoutCompoundLabel(
c, fm, b.getText(), b.getIcon(),
b.getVerticalAlignment(), b.getHorizontalAlignment(),
b.getVerticalTextPosition(), b.getHorizontalTextPosition(),
viewRect, iconRect, textRect,
b.getText() == null ? 0 : defaultTextIconGap
);
clearTextShiftOffset();
// perform UI specific press action, e.g. Windows L&F shifts text
if (model.isArmed() && model.isPressed()) {
paintButtonPressed(g, b);
}
skin.getButton().paintButton(g, b);
// Paint the Icon
if (b.getIcon() != null) {
paintIcon(g, c, iconRect);
}
if (text != null && !text.equals("")) {
//PENDING(fred): BasicHTML is not used because package private in JDK1.2 (not in 1.3)
View v = (View) c.getClientProperty("html");
//BasicHTML.propertyKey
if (v != null) {
v.paint(g, textRect);
}
else {
paintText(g, c, textRect, text);
}
}
if (b.isFocusPainted() && b.hasFocus()) {
// paint UI specific focus
paintFocus(g, b, viewRect, textRect, iconRect);
}
}
/**
* Gets the FocusColor attribute of the SkinButtonUI object
*
* @return The FocusColor value
*/
protected Color getFocusColor() {
return focusColor;
}
// ********************************
// Create Listeners
// ********************************
// protected BasicButtonListener createButtonListener(AbstractButton b) {
// return new SkinButtonListener(b);
// }
// ********************************
// Defaults
// ********************************
/**
* Description of the Method
*
* @param b Description of Parameter
*/
protected void installDefaults(final AbstractButton b) {
super.installDefaults(b);
String pp = getPropertyPrefix();
dashedRectGapX = UIManager.getInt(pp + "dashedRectGapX");
dashedRectGapY = UIManager.getInt(pp + "dashedRectGapY");
dashedRectGapWidth = UIManager.getInt(pp + "dashedRectGapWidth");
dashedRectGapHeight = UIManager.getInt(pp + "dashedRectGapHeight");
focusColor = UIManager.getColor(pp + "focus");
b.setBorderPainted(false);
b.setFocusPainted(true);
b.setOpaque(false);
b.setRolloverEnabled(true);
skin.getButton().installSkin(b);
}
/**
* Description of the Method
*
* @param b Description of Parameter
*/
protected void uninstallDefaults(AbstractButton b) {
super.uninstallDefaults(b);
b.setBorderPainted(true);
b.setFocusPainted(true);
b.setOpaque(true);
}
/**
* Description of the Method
*
* @param g Description of Parameter
* @param b Description of Parameter
* @param viewRect Description of Parameter
* @param textRect Description of Parameter
* @param iconRect Description of Parameter
*/
protected void paintFocus(Graphics g, AbstractButton b, Rectangle viewRect, Rectangle textRect, Rectangle iconRect) {
// focus painted same color as text on Basic??
int width = b.getWidth();
int height = b.getHeight();
g.setColor(getFocusColor());
BasicGraphicsUtils.drawDashedRect(g, dashedRectGapX, dashedRectGapY,
width - dashedRectGapWidth, height - dashedRectGapHeight);
}
/**
* Description of the Method
*
* @param g Description of Parameter
* @param b Description of Parameter
*/
protected void paintButtonPressed(Graphics g, AbstractButton b) {
setTextShiftOffset();
}
}